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Blame gravitational beam emitter
Blame gravitational beam emitter







So long as Solver and llunak don't decide to clean up those snippets, you can fiddle about with quite a few things from weapons_gc. Seeing as it seems to take time to aim, an isHeavy tag may be appropriate.ĮDIT: There's a fair bit of legacy code and code snippets that never really went anywhere but wasn't removed from vanilla. Having looked through the manga, I've never seen whathisname move when he fires it - in fact, he always depicted as taking his time when aiming. Also remember isHypervelocity is always defined in the ammo definition of a weapon in weapon_gc (and it's in the right place, so you shouldn't have a problem).Īnother useful thing to know, if you want to more closely mimic the BLAME! weapon the isHeavy tag when active applies a 50% malus to the to-hit roll if the weapon operator moved before firing the weapon. I forgot to say - the reason that it was dropped that it made the displayed percent to-hit unreliable, as the aiming code could never properly figure out what to do with hypervelocity-tagged weapons. GBE_r5_XenonautsMod_CE32_final.zip Edited Jby Reactorcore It is inspired by the Blame! manga, by Tsutomu Nihei, which you can read here: Please make sure to load the GBE mod last in order or the sounds wont work. The mod was built using the modular mod system for X:CE 0.32 and it works well with other mods, such as XNT 6.0 or X-Division. Select the mod in the list and activate it using the "Activate" button Open the game launcher and click on the "Modding Tools" buttonĦ. Unzip the contents of the downloaded package into this folderĥ. Create a folder called "Graviton Beam Emitter"Ĥ. Go to the Assets/Mods folder in the game directoryģ. Open the game launcher and click on the "Modding Tools" buttonĤ. Make sure you have Community Edition 0.32 or higher installed (LINK)Ģ. Use manual fire to destroy walls to walk through them.īONUS: For added exciting challenge, try to beat the game with a limited 1-4 hero squad using GBEs.ġ. Turn entire levels into burned wastelands, demolish houses and murder multiple aliens in a single turn. The weapon is lightweight, features two firing modes, 1000 ammo, extreme damage, 1,5 tile area of effect per shot, low TU per shot, very high accuracy and comes in unlimited amount for all soldiers to use. You get the weapon after researching Alien Plasma Rifle, which is very early on.

blame gravitational beam emitter

Adds the Graviton Beam Emitter, a BLAME! inspired weapon for soldier use.Ĭhanges the gameplay into a more fast-paced, reckless and overkill experience overall.









Blame gravitational beam emitter